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I have two scripts, Server.py and Client.py. I have two objectives in mind:

  1. To be able to send data again and again to server from client.
  2. To be able to send data from Server to client.

here is my Server.py :

import socket

serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = "192.168.1.3"
port = 8000
print (host)
print (port)
serversocket.bind((host, port))

serversocket.listen(5)
print ('server started and listening')
while 1:
    (clientsocket, address) = serversocket.accept()
    print ("connection found!")
    data = clientsocket.recv(1024).decode()
    print (data)
    r='REceieve'
    clientsocket.send(r.encode())

and here is my client :

#! /usr/bin/python3

import socket

s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host ="192.168.1.3"
port =8000
s.connect((host,port))

def ts(str):
   s.send('e'.encode()) 
   data = ''
   data = s.recv(1024).decode()
   print (data)

while 2:
   r = input('enter')
   ts(s)

s.close ()

The function works for the first time ('e' goes to the server and I get return message back), but how do I make it happen over and over again (something like a chat application) ? The problem starts after the first time. The messages don't go after the first time. what am I doing wrong? I am new with python, so please be a little elaborate, and if you can, please give the source code of the whole thing.

Answers

import socket
from threading import *

serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
host = "192.168.1.3"
port = 8000
print (host)
print (port)
serversocket.bind((host, port))

class client(Thread):
    def __init__(self, socket, address):
        Thread.__init__(self)
        self.sock = socket
        self.addr = address
        self.start()

    def run(self):
        while 1:
            print('Client sent:', self.sock.recv(1024).decode())
            self.sock.send(b'Oi you sent something to me')

serversocket.listen(5)
print ('server started and listening')
while 1:
    clientsocket, address = serversocket.accept()
    client(clientsocket, address)

This is a very VERY simple design for how you could solve it. First of all, you need to either accept the client (server side) before going into your while 1 loop because in every loop you accept a new client, or you do as i describe, you toss the client into a separate thread which you handle on his own from now on.

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