大家好,今天给大家介绍一款,用vue实现的,鼠标悬停放大图片,并根据鼠标位置倾斜图片前端网页源码(图1)。送给大家哦,获取方式在本文末尾。

图1

鼠标悬停放大图片,鼠标移动图片就会进行相应角度的倾斜,有3D的效果(图2)

图2

源码完整,部分代码预览:

Vue.component("photo-card", {
  template: `<a class="card"
                :href="link"
                target="_blank"
                ref="card"
                @mousemove="move"
                @mouseleave="leave"
                @mouseover="over">
                  <div class="reflection" ref="refl"></div>
                  <img :src="img"/>
            </a>`,
  props: ["img", "link"],
  mounted() {},
  data: () => ({
    debounce: null }),

  methods: {
    over() {
      const refl = this.$refs.refl;
      refl.style.opacity = 1;
    },
    leave() {
      const card = this.$refs.card;
      const refl = this.$refs.refl;
      card.style.transform = `perspective(500px) scale(1)`;
      refl.style.opacity = 0;
    },

    move() {
      const card = this.$refs.card;
      const refl = this.$refs.refl;

      const relX = (event.offsetX + 1) / card.offsetWidth;
      const relY = (event.offsetY + 1) / card.offsetHeight;
      const rotY = `rotateY(${(relX - 0.5) * 60}deg)`;
      const rotX = `rotateX(${(relY - 0.5) * -60}deg)`;
      card.style.transform = `perspective(500px) scale(2) ${rotY} ${rotX}`;

      const lightX = this.scale(relX, 0, 1, 150, -50);
      const lightY = this.scale(relY, 0, 1, 30, -100);
      const lightConstrain = Math.min(Math.max(relY, 0.3), 0.7);
      const lightOpacity = this.scale(lightConstrain, 0.3, 1, 1, 0) * 255;
      const lightShade = `rgba(${lightOpacity}, ${lightOpacity}, ${lightOpacity}, 1)`;
      const lightShadeBlack = `rgba(0, 0, 0, 1)`;
      refl.style.backgroundImage = `radial-gradient(circle at ${lightX}% ${lightY}%, ${lightShade} 20%, ${lightShadeBlack})`;
    },
    scale: (val, inMin, inMax, outMin, outMax) =>
    outMin + (val - inMin) * (outMax - outMin) / (inMax - inMin) } });



const app = new Vue({
  el: "#grid" });

本模板编码:10130,需要的朋友,关注下面微信公众号后,搜索10130,即可获取。

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