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unityPc端设置了全屏(Exclusive Fullscreen)但是仍然有白边解决办法
【代码】unityPc端设置了全屏(Exclusive Fullscreen)但是仍然有白边解决办法。
unity判断是否点击UI
if (EventSystem.current.IsPointerOverGameObject()){}
unity inspector 制作按钮
using System.Collections;using System.Collections.Generic;using UnityEditor;using UnityEngine;[CustomEditor(typeof(DownloadModel))]public class ObjectBuilderEditor : Editor{public override void OnInsp
unity3d NavMeshAgent 导航显示路径
using UnityEngine;using UnityEngine.AI;// Use physics raycast hit from mouse click to set agent destination[RequireComponent(typeof(NavMeshAgent))]public class ClickToMove : MonoBehaviour...
到底了







