(六十一)c#Winform自定义控件-信号灯(工业)
前提入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。GitHub:https://github.com/kwwwvagaa/NetWinformControl码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git如果觉得写的还行,请点个 star 支持一下吧欢迎前来交流探讨: 企鹅群5...
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前提
入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。
GitHub:https://github.com/kwwwvagaa/NetWinformControl
码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
如果觉得写的还行,请点个 star 支持一下吧
麻烦博客下方点个【推荐】,谢谢
NuGet
Install-Package HZH_Controls
目录
https://blog.csdn.net/kwwwvagaa/article/details/100586547
用处及效果
准备工作
依然使用GDI+绘画,这个比较简单,就是画圆
开始
新增一个类UCSignalLamp,继承UserControl
添加属性
1 /// <summary>
2 /// The is show border
3 /// </summary>
4 private bool isShowBorder = false;
5
6 /// <summary>
7 /// Gets or sets a value indicating whether this instance is show border.
8 /// </summary>
9 /// <value><c>true</c> if this instance is show border; otherwise, <c>false</c>.</value>
10 [Description("是否显示边框"), Category("自定义")]
11 public bool IsShowBorder
12 {
13 get { return isShowBorder; }
14 set
15 {
16 isShowBorder = value;
17 Refresh();
18 }
19 }
20
21 /// <summary>
22 /// The lamp color
23 /// </summary>
24 private Color[] lampColor = new Color[] { Color.FromArgb(255, 77, 59) };
25
26 /// <summary>
27 /// Gets or sets the color of the lamp.
28 /// </summary>
29 /// <value>The color of the lamp.</value>
30 [Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
31 public Color[] LampColor
32 {
33 get { return lampColor; }
34 set
35 {
36 if (value == null || value.Length <= 0)
37 return;
38 lampColor = value;
39 Refresh();
40 }
41 }
42
43 /// <summary>
44 /// The is highlight
45 /// </summary>
46 private bool isHighlight = true;
47
48 /// <summary>
49 /// Gets or sets a value indicating whether this instance is highlight.
50 /// </summary>
51 /// <value><c>true</c> if this instance is highlight; otherwise, <c>false</c>.</value>
52 [Description("是否高亮显示"), Category("自定义")]
53 public bool IsHighlight
54 {
55 get { return isHighlight; }
56 set
57 {
58 isHighlight = value;
59 Refresh();
60 }
61 }
62
63 /// <summary>
64 /// The twinkle speed
65 /// </summary>
66 private int twinkleSpeed = 0;
67
68 /// <summary>
69 /// Gets or sets the twinkle speed.
70 /// </summary>
71 /// <value>The twinkle speed.</value>
72 [Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
73 public int TwinkleSpeed
74 {
75 get { return twinkleSpeed; }
76 set
77 {
78 if (value < 0)
79 return;
80 twinkleSpeed = value;
81 if (value == 0 || lampColor.Length <= 1)
82 {
83 timer.Enabled = false;
84 }
85 else
86 {
87 intColorIndex = 0;
88 timer.Interval = value;
89 timer.Enabled = true;
90 }
91 Refresh();
92 }
93 }
94 /// <summary>
95 /// The timer
96 /// </summary>
97 Timer timer;
98 /// <summary>
99 /// The int color index
100 /// </summary>
101 int intColorIndex = 0;
重绘
1 protected override void OnPaint(PaintEventArgs e)
2 {
3 base.OnPaint(e);
4 var g = e.Graphics;
5 g.SetGDIHigh();
6 Color c1 = lampColor[intColorIndex];
7 g.FillEllipse(new SolidBrush(c1), this.ClientRectangle);
8
9 if (isHighlight)
10 {
11 GraphicsPath gp = new GraphicsPath();
12
13 Rectangle rec = new Rectangle(5, 5, this.Width - 10, this.Height - 10);
14 gp.AddEllipse(rec);
15
16 Color[] surroundColor = new Color[] { c1 };
17 PathGradientBrush pb = new PathGradientBrush(gp);
18 pb.CenterColor = Color.White;
19 pb.SurroundColors = surroundColor;
20 g.FillPath(pb, gp);
21 }
22
23 if (isShowBorder)
24 {
25 g.DrawEllipse(new Pen(new SolidBrush(this.BackColor), 2), new Rectangle(4, 4, this.Width - 8, this.Height - 8));
26 }
27 }
全部代码
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-09
//
// ***********************************************************************
// <copyright file="UCSignalLamp.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.ComponentModel;
namespace HZH_Controls.Controls.FactoryControls.Lamp
{
/// <summary>
/// Class UCSignalLamp.
/// Implements the <see cref="System.Windows.Forms.UserControl" />
/// </summary>
/// <seealso cref="System.Windows.Forms.UserControl" />
public class UCSignalLamp : UserControl
{
/// <summary>
/// The is show border
/// </summary>
private bool isShowBorder = false;
/// <summary>
/// Gets or sets a value indicating whether this instance is show border.
/// </summary>
/// <value><c>true</c> if this instance is show border; otherwise, <c>false</c>.</value>
[Description("是否显示边框"), Category("自定义")]
public bool IsShowBorder
{
get { return isShowBorder; }
set
{
isShowBorder = value;
Refresh();
}
}
/// <summary>
/// The lamp color
/// </summary>
private Color[] lampColor = new Color[] { Color.FromArgb(255, 77, 59) };
/// <summary>
/// Gets or sets the color of the lamp.
/// </summary>
/// <value>The color of the lamp.</value>
[Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
public Color[] LampColor
{
get { return lampColor; }
set
{
if (value == null || value.Length <= 0)
return;
lampColor = value;
Refresh();
}
}
/// <summary>
/// The is highlight
/// </summary>
private bool isHighlight = true;
/// <summary>
/// Gets or sets a value indicating whether this instance is highlight.
/// </summary>
/// <value><c>true</c> if this instance is highlight; otherwise, <c>false</c>.</value>
[Description("是否高亮显示"), Category("自定义")]
public bool IsHighlight
{
get { return isHighlight; }
set
{
isHighlight = value;
Refresh();
}
}
/// <summary>
/// The twinkle speed
/// </summary>
private int twinkleSpeed = 0;
/// <summary>
/// Gets or sets the twinkle speed.
/// </summary>
/// <value>The twinkle speed.</value>
[Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
public int TwinkleSpeed
{
get { return twinkleSpeed; }
set
{
if (value < 0)
return;
twinkleSpeed = value;
if (value == 0 || lampColor.Length <= 1)
{
timer.Enabled = false;
}
else
{
intColorIndex = 0;
timer.Interval = value;
timer.Enabled = true;
}
Refresh();
}
}
/// <summary>
/// The timer
/// </summary>
Timer timer;
/// <summary>
/// The int color index
/// </summary>
int intColorIndex = 0;
/// <summary>
/// Initializes a new instance of the <see cref="UCSignalLamp"/> class.
/// </summary>
public UCSignalLamp()
{
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.Size = new Size(50, 50);
this.SizeChanged += UCSignalLamp_SizeChanged;
timer = new Timer();
timer.Interval = 200;
timer.Tick += timer_Tick;
}
/// <summary>
/// Handles the Tick event of the timer control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void timer_Tick(object sender, EventArgs e)
{
intColorIndex++;
if (intColorIndex >= lampColor.Length)
intColorIndex = 0;
Refresh();
}
/// <summary>
/// Handles the SizeChanged event of the UCSignalLamp control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void UCSignalLamp_SizeChanged(object sender, EventArgs e)
{
var maxSize = Math.Min(this.Width, this.Height);
if (this.Width != maxSize)
this.Width = maxSize;
if (this.Height != maxSize)
this.Height = maxSize;
}
/// <summary>
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
/// </summary>
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SetGDIHigh();
Color c1 = lampColor[intColorIndex];
g.FillEllipse(new SolidBrush(c1), this.ClientRectangle);
if (isHighlight)
{
GraphicsPath gp = new GraphicsPath();
Rectangle rec = new Rectangle(5, 5, this.Width - 10, this.Height - 10);
gp.AddEllipse(rec);
Color[] surroundColor = new Color[] { c1 };
PathGradientBrush pb = new PathGradientBrush(gp);
pb.CenterColor = Color.White;
pb.SurroundColors = surroundColor;
g.FillPath(pb, gp);
}
if (isShowBorder)
{
g.DrawEllipse(new Pen(new SolidBrush(this.BackColor), 2), new Rectangle(4, 4, this.Width - 8, this.Height - 8));
}
}
}
}
最后的话
如果你喜欢的话,请到 https://gitee.com/kwwwvagaa/net_winform_custom_control 点个星星吧
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