Problem with passing input to std::cin during debugging C++ in VSCode
Answer a question Type: Debugger OS: Windows 10 VS Code Version: 1.42.1 C/C++ Extension Version: 0.26.3 No other extensions installed A clear and concise description of what the bug is: The main issue
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Answer a question
Type: Debugger
- OS: Windows 10
- VS Code Version: 1.42.1
- C/C++ Extension Version: 0.26.3
- No other extensions installed
- A clear and concise description of what the bug is: The main issue that I have is the inability to pass input to std::cin using VSCode debugging tool for C++. I tried different things that I found online, the main one was enabling
"externalConsole":true
in thelaunch.json
, but in vain. In fact, when I do that, an external console appears, but it seems 'bugged', since it has a blinking cursor, but when I write into it, nothing happens.
Here is a screenshot of the 'bugged' external console:
https://imgur.com/a/sVA6LCJ
Here is my launch.json
configuration:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "g++.exe build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}\\${fileBasenameNoExtension}.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": true,
"MIMode": "gdb",
"miDebuggerPath": "C:\\MinGW\\bin\\gdb.exe",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "g++.exe build active file"
}
]
}
Here is the code sample that I am trying to execute:
#include<bits/stdc++.h>
using namespace std;
int main()
{
cout << "Hello";
string name;
cin >> name;
cout << "Hello " << name;
return 0;
}
Answers
Just do "externalConsole":true in the launch.json under the .vscode in your working directory. After that an external Terminal Window will appear, enter the input after you hit STEP OVER while on CIN!
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