qtmain.lib 分析
qtmain.lib 分析本文所使用的qt版本为5.7.0,编译器为vs2013背景在vc下使用qt的库时候,会发现有一个qtmain.lib的静态库,其他的qt库都是以动态库的形式提供的,只有这个是以静态库提供的,并且发现只有windows下的库会有这个,linux的库里并没有相应的库。那么这个库是必须使用的吗。在使用时会发现,有时候不链接这个库就会造成链接失败,但是有时候不链接这个库也没什么
qtmain.lib 分析
本文所使用的qt版本为5.7.0,编译器为vs2013
背景
在vc
下使用qt
的库时候,会发现有一个qtmain.lib
的静态库,其他的qt库都是以动态库的形式提供的,只有这个是以静态库提供的,并且发现只有windows
下的库会有这个,linux
的库里并没有相应的库。
那么这个库是必须使用的吗。在使用时会发现,有时候不链接这个库就会造成链接失败,但是有时候不链接这个库也没什么问题。
我就在这篇文章讨论一下他的作用和原理。
作用
要想知道他的作用,首先看官方文档:
qtmain is a helper library that enables the developer to write a cross-platform main() function on Windows. If you do not use qmake or other build tools such as CMake, then you need to link against the qtmain library.
以上是官方文档对qtmain
这个库介绍的原文,大意如下:
qtmain
这个库是一个用来使得开发者可以在windows
平台上写出跨平台的main
函数的辅助库。
什么意思呢?众所周知,windows
窗口程序的入口函数是WinMain
函数,但是linux
程序的入口函数是main
。那么如果要写出一个跨平台的窗口程序程序,那么就必须对入口函数分别做处理,通常的方法是在windows
平台的上写一个WinMain
函数,并在里面调用main
函数。注意只有窗口程序才会有这个问题,windows
的控制台程序就没有这个问题了。
而qtmain
库就是帮助开发者自动处理这种问题的一个库,qtmain
库会包含一个WinMain
函数,在里面自动调用main
函数并转发命令参数。而其实现原理正是上文所说的通用做法。
源码分析
qtmain
库的源码非常少,就在以qtmain
开头的cpp
文件里。后缀是对应不同的windows的的平台。这里以qtmain_win.cpp
为例分析。
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Windows main function of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qt_windows.h"
#include "qbytearray.h"
#include "qstring.h"
#include "qvector.h"
#ifndef Q_OS_WINCE
# include <shlobj.h>
#endif
/*
This file contains the code in the qtmain library for Windows.
qtmain contains the Windows startup code and is required for
linking to the Qt DLL.
When a Windows application starts, the WinMain function is
invoked. WinMain calls qWinMain in the Qt DLL/library, which
initializes Qt.
*/
QT_BEGIN_NAMESPACE
#if defined(Q_OS_WINCE)
extern void __cdecl qWinMain(HINSTANCE, HINSTANCE, LPSTR, int, int &, QVector<char *> &);
#else
extern void qWinMain(HINSTANCE, HINSTANCE, LPSTR, int, int &, QVector<char *> &);
#endif
QT_END_NAMESPACE
QT_USE_NAMESPACE
#if defined(QT_NEEDS_QMAIN)
int qMain(int, char **);
#define main qMain
#else
#ifdef Q_OS_WINCE
extern "C" int __cdecl main(int, char **);
#else
extern "C" int main(int, char **);
#endif
#endif
/*
WinMain() - Initializes Windows and calls user's startup function main().
NOTE: WinMain() won't be called if the application was linked as a "console"
application.
*/
#ifndef Q_OS_WINCE
// Convert a wchar_t to char string, equivalent to QString::toLocal8Bit()
// when passed CP_ACP.
static inline char *wideToMulti(int codePage, const wchar_t *aw)
{
const int required = WideCharToMultiByte(codePage, 0, aw, -1, NULL, 0, NULL, NULL);
char *result = new char[required];
WideCharToMultiByte(codePage, 0, aw, -1, result, required, NULL, NULL);
return result;
}
extern "C" int APIENTRY WinMain(HINSTANCE, HINSTANCE, LPSTR /*cmdParamarg*/, int /* cmdShow */)
{
int argc;
wchar_t **argvW = CommandLineToArgvW(GetCommandLineW(), &argc);
if (!argvW)
return -1;
char **argv = new char *[argc + 1];
for (int i = 0; i < argc; ++i)
argv[i] = wideToMulti(CP_ACP, argvW[i]);
argv[argc] = Q_NULLPTR;
LocalFree(argvW);
const int exitCode = main(argc, argv);
for (int i = 0; i < argc && argv[i]; ++i)
delete [] argv[i];
delete [] argv;
return exitCode;
}
#else // !Q_OS_WINCE
int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPWSTR /*wCmdParam*/, int cmdShow)
{
QByteArray cmdParam = QString::fromWCharArray(GetCommandLine()).toLocal8Bit();
wchar_t appName[MAX_PATH];
GetModuleFileName(0, appName, MAX_PATH);
cmdParam.prepend(QString(QLatin1String("\"%1\" ")).arg(QString::fromWCharArray(appName)).toLocal8Bit());
int argc = 0;
QVector<char *> argv(8);
qWinMain(instance, prevInstance, cmdParam.data(), cmdShow, argc, argv);
wchar_t uniqueAppID[MAX_PATH];
GetModuleFileName(0, uniqueAppID, MAX_PATH);
QString uid = QString::fromWCharArray(uniqueAppID).toLower().replace(QLatin1String("\\"), QLatin1String("_"));
// If there exists an other instance of this application
// it will be the owner of a mutex with the unique ID.
HANDLE mutex = CreateMutex(NULL, TRUE, (LPCWSTR)uid.utf16());
if (mutex && ERROR_ALREADY_EXISTS == GetLastError()) {
CloseHandle(mutex);
// The app is already running, so we use the unique
// ID to create a unique messageNo, which is used
// as the registered class name for the windows
// created. Set the first instance's window to the
// foreground, else just terminate.
// Use bitwise 0x01 OR to reactivate window state if
// it was hidden
UINT msgNo = RegisterWindowMessage((LPCWSTR)uid.utf16());
HWND aHwnd = FindWindow((LPCWSTR)QString::number(msgNo).utf16(), 0);
if (aHwnd)
SetForegroundWindow((HWND)(((ULONG)aHwnd) | 0x01));
return 0;
}
int result = main(argc, argv.data());
CloseHandle(mutex);
return result;
}
#endif // Q_OS_WINCE
首先可以看到根据Q_OS_WINCE
宏的定义有两种实现,从名字上可以看出是关于winCE平台上的。我们只讨论没有定义Q_OS_WINCE
宏的实现。
主要需要关注的内容有以下几点:
extern "C" int main(int, char **);
这是一个main
函数的外部声明,因为真正的main
函数肯定是写在别的模块中的,所以这里必须先声明。
wideToMulti
函数是一个宽字符转换工具函数,作用是把宽字符转为窄字符。
WinMain
函数内容就是关键了,可以看到首先获取命令行参数,然后转换字符串编码,接着用转换后的参数调用main
函数。
得到返回值后清理内存,继续将得到的返回值返回。
这就是qtmain
的工作原理,并没有什么复杂的东西。
结论
看过了他的原理和实现后我们可以总结出以下几点:
- 当程序类型为windows
窗口程序的时候,自己实现了入口函数为main
函数,那么直接链接qtmain
库即可。
- 当程序类型为控制台程序的时候,不需要链接链接qtmain
库。但是链接了也不会出错。
- 当程序类型为windows
窗口程序的时候,但是自己实现了入口函数WinMain
,不要链接链接qtmain
库。链接了可能会造成重定义错误。
- 当程序类型为windows
窗口程序的时候,自己实现了入口函数为main
函数,又不想链接qtmain
库,将qtmain
库中的WinMain
函数内容照抄一遍和main
函数写在一起即可。
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