Activity.onKeyDown();

当某个键被按下时会触发,但不会被任何的该Activity内的任何view处理。

默认按下KEYCODE_BACK键后会回到上一个Activity。

Activity.onKeyUp():

当某个按键被按下,松开后触发,但不会被任何的该Activity内的任何view处理。

默认没有执行任何操作,只是简单的给一个false作为返回值。

在Android中是通过触屏及键盘来操作程序的,我们如何响应一般的键盘及触笔动作呢?通过对Android一些基本界面元素的操作的了解,Android将会如何处理键盘事件?仍在Activity中改事件响应函数来做到。

一般是如下三个Android键盘操作的函数:

onKeyDown, onKeyUp, on, onKeyMultiple

参看如下Android键盘操作代码:

import android.app.Activity;

import android.app.ProgressDialog;

import android.os.Bundle;

import android.view.KeyEvent;

import android.view.Menu;

import android.view.MenuItem;

import android.widget.TextView;

public class TestProgress extends Activity {

private ProgressDialog progress = null;

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

}

@Override

public boolean onCreateOptionsMenu(Menu menu) {

super.onCreateOptionsMenu(menu);

menu.add(0, Menu.FIRST+1, 1, "Open Progress");

menu.add(0, Menu.FIRST+2, 2, "Exit");

return true;

}

@Override

public boolean onOptionsItemSelected(MenuItem item) {

super.onOptionsItemSelected(item);

switch (item.getItemId())

{

case Menu.FIRST +1:

{

progress = new ProgressDialog(this);

progress.setTitle("Progress!!");

progress.setMessage("Please wait for the operation...");

progress.setCancelable(true);

progress.show();

//progress = ProgressDialog.show(this, "Progress!",

"Please wait for operation...");

break;

}

case Menu.FIRST +2:

{

finish();

break;

}

}

return true;

}

@Override

public boolean onKeyDown(int keyCode, KeyEvent event) {

// TODO Auto-generated method stub

super.onKeyDown(keyCode, event);

setTitle("you pressed key:" + String.valueOf(keyCode));

return true;

}

@Override

public boolean onKeyMultiple(int keyCode, int repeatCount,

KeyEvent event) {

// TODO Auto-generated method stub

super.onKeyMultiple(keyCode, repeatCount, event);

TextView tv = (TextView)this.findViewById(R.id.mainview);

tv.setText("you have press key:[" + String.valueOf(keyCode) + "]

for:" + String.valueOf(repeatCount) + "Times!");

return true;

}

@Override

public boolean onKeyUp(int keyCode, KeyEvent event) {

// TODO Auto-generated method stub

super.onKeyUp(keyCode, event);

setTitle("you release key:" + String.valueOf(keyCode));

return true;

}

}

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